Simcity 2000
Simcity 2000 - náhled

Koncept této budovatelské strategie vznikl původně roku 1987, ale přes neúspěch autora, který nesehnal vydavatele byl dokončen a vydán pod s

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Teenagent (aka Teen Agent) Reviews

Reviews | Screens


STORY

is there crime. Gold mysteriously disappear from bank's safe, and one cannot work up how it happened. Gold only seemthat the will disappear before people's eyes. RGB ( secret state bodies which smoothing - out atypical problems) investigated these crime last 6 months, but they're completely helpless. From despair, they hire a fortune cashier to upheld them. They ask cashier wealth to pick a name from telephone directory. Be mental, cashier wealth will pulled to name which can hopefully solve this case. Well, that is theory at all events.

It lie you come in. Did you Mark Hopper, and are only normal teenager. Fate, nevertheless, he came in, and did you were choice cashier wealth. Head RGB will recruit intothat the you help vowing to make you official spy once case was solved. Well, girls only LOVE spy, directly? How can you say no?

Firstly, you be sent to training camp, so you you can teach / learn bases of what is spy is all about. Here, you must run through 3 law courts to could show be your worth. After you successfully are completed law courts, you be sent to on your first mission. You must inquire into local marketer which acting much suspiciously not long ago. This marketer splurged much money on some much atypical sums. What's more, he paid money! Could be involved in missing gold? It's your work to find way to its seat and inquire into things. Unfortunately, that is easier said than done!

GAMEPLAYTEENAGENT come in handy to old - fashioned adventurous play which began life how commercial play, but be released how freeware in the year 1999. Play is mouse drove, and be too easy - to - use. Click wherever on screen to made Mark go there. Right - click on somebody's get description of what and left clicks to speak to somebody or use sum. Pull your cursor to angular point screens (leave it there for second or two) see your entries inventories. Use sum from your inventories, simply left parties- clicks on that, then there is a draught it on play window. Mark only go into a place new placing when you left side- clicks on that will get out. You can eke out, load - or retire from the game any time by pressing F1.

There are a lot of humour in those play, and you find myself garrulous in much things, that Mark (and next characters) say. Most riddles be fairly logical, but some of the riddles be fairly bizarre. You will need much imagination to will work up things, but well it is worth persevering. Where else could average teenager state spy?GRAPHICSBACKGROUNDS be too clear and pictorial, and have early Sierra ' feel ' at that. Metropolis paid deserving detail - things hang on the wall, butterflies shimmy, even pigeon at the post-office . There are so many interesting thing to seen. Cathode - raytube inventories be too efficient, how much icon for are animated. It's amusing to seen mouse scampering about - or fan buzz away. This gives much appeal to play.

MUSIC AND SOUND EFFECTSTHE music to Teenagent is handsome and cheery, and really it seems will readjust style games. It turns occasionally, so you get variant of. There are a lot of good sound effect in those play. Things as are climbing post in mud swimming - pool, door opening, sound chain drunk, and John music fire atthat the did you were merry making to heard. Even collection sums and combining objects in your inventory had their personal unique sound.

CHARACTERSTHERE are several signs in those play as though you will relish meeting. I had a like Sergeant in training camp, as well as John music himself. Professor made me laugh, how he forgot how he had done his gimmickry. Even squirrel in tree seemthat the be scornful you (hee hee). Mine favourite is Mike robot- sejf. He was robot with posture!!!

SUMMARYTHIS come in handy to, old - fashioned adventurous play at heart, and I'm have a good time playing that. Story well be written, with many amusing duologue. Graphic art are handsome and cheery, with many attention detail. Even cathode - raytube inventories has some interesting animated cursor. Some of the riddles spare logical, but you get cordiality after you in the end are solved is. I'm tell on me with many sound effect. Music is live, but will not overcome play. Together, Teenagent is play well worth playing.


Year of publication: 1995

Made by: Metropolis Software House

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