Zlatý kalich
Zlatý kalich - náhled

Zlatý kalich je vítězná hra soutěže Becherovka Game 2001 což svědčí o výborné kvalitě této freewarové vtipné adventury, u které se pobaví c


Questprobe Featuring Human Torch And The Thin Reviews

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STORYEVER interest oneself what it is like be Superhero? Well interest oneself already no. In those play, you get to be no one, but two Superheroes. Here, you can control both The business and Human lantern - disconnect switch between them both, and learn how use power things, as well as Human flying lantern and fire ability.

Questprobe Featuring Human Torch & the thing is third and final Questprobe adventurous play, and line two fantastic Four signs. This time, Alicia Masters was flyaway bad Dr's destruction, and that is as far as Human lantern and thing to rescued she. Nevertheless, poor thing finds themselves in need of some bear a hand, how play begins. He's confined to hollow tar, and if something isn't done soon, he will drown! Human lantern, on the other side, be free to fly around as much as he wants, but he tire quickly in using his flame. Only keep in mind, both characters have to work together if they want to disengage Aliciin Masters.

GAMEPLAYHUMAN lantern & the thing is graphic text adventurous play created from Scott Adamsa in the year 1985. Cathode - raytube consists of big picture to showed where did you, with some in letterpress below describing thing in more detail. Play uses text parser to handled both beacon action. You must inscribe on short, sometimes contemporary inferior, such as "waiting 10" (denotative look - out 10 veer) or "throws pebble hard". You can also control power flame which Human lantern uses, specifying "low", "high", or "Nova". Another force yield another record. Action probably you will need most is "disconnect switch", which allows you to strain among characters. Play also comprehends orders like N, S, E, W, opinion, Look, look below, talk, Inv, etc . if you not seem to get wherever, retry- formulation order. Nevertheless, be Scott Adamsovo adventure, play be full of tricky riddles, which will be really get your brain working.

When you first start play, you be given the options playing games with graphic art or without graphic designer. After that, play begins in due form. This play gently differs from the previous Questprobe plaies. For a start, there be no jewelry to finded, which means there be no SCORE to followed except. As well as it, in previous peas when you die, did you taken to high- gravity areas before returning to former screens in play. This time when you die, really it is end of play, so I advise You Save GAME often. Human lantern & thing has 4 play slot (A, B, C, D), which can be re - write how many a time how do you wish.

GRAPHICSGRAPHICS in those play are in same style how previous Questprobe games ( bounder and spider - Man), and uses strong, rich colours. Play sometimes rends cathode - raytube up by three branchs, indicant three diverse opinions in same areas. My favourite scenes were to be circus tent, village Latveria, and Dr's marquee destruction. ; inventory is shown how words across lower part screens. Only write I (i) see what entries, that you carry.

SOUNDTHERE be too little sound in those play - only **BEEP** when you execute an order. It be fairly barren of, even for 1985 play. Yet, you can always deploy cd, and listen that as you play to.

SUMMARYQUESTPROBE stating Human lantern & the thing is good old - fashioned text adventure. It be formed from Scott Adamsa in the year 1985, and be Scott Adamsova play, that is brimful notoriously tricky riddles. I like how you have to strain among characters, and use skills both of them to could act. You get into experiment superpowers, and use them to your advantage. Text parser can comprehend decorously contemporary inferior. You must specify where throw things (and how hard to threw things), how wearily, power Human flame lantern, etc . this may be small disillusion at the time, how do you try find right words, but at the same time, that only tack to call appeal for. Graphic art have money to burn and vibrant. Together, good old - fashioned text adventure, well worth examination.

You may use DosBox play to this play. Operate fantfour.exe set to triggered play, and then inscribe on either 40 ( tamper with graphic art) or 80 (for monochrome monitors, this version hasn't no graphic art). Although I harangue most you will will you pick and choose graphic version, hehe.

Part Questprobe Series

Year of publication: 1985

Made by: Adventure International


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